﻿using System;
using System.Collections.ObjectModel;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Kindohm.KSynth.Library;

namespace Kindohm.KSynth.UI
{
    public class WaveFormInfo
    {
        public string Name { get; set; }
        public ImageSource ImageSource { get; set; }
        public bool UserControlled { get; set; }
        public IWaveForm WaveForm { get; set; }
       
    }
}
